Skyrim AE Builds

Artificer

Dark Elf - Crossbow - Staff - Light - Archer

Background

Artificers, like mages, gained their ability to wield magic through training and practice. However, they tinker with devices to imbue them with magical power and approach magic in a scientific way.


Weapons

A bow as soon as you can. You can then purchase a crossbow and bolts from the Fletcher in Solitude. An Imperial Crossbow is a good choice as this uses Steel Smithing like the regular crossbow you get from the Dawnguard but has a base damage of 20 rather than 19. Remember to upgrade it to an enhanced one as soon as you can at a Blacksmith Forge.

The final weapon is an Enhanced Dwarven Crossbow. The means to craft these are from undertaking a series of quests for Sorine by siding with the Dawnguard. Sorine is also a mater level Archery trainer. This is enchanted with both Shock Damage and Fiery Soul Trap. The Fiery Soul Trap enchantment is only found on a unique battleaxe in Ironbind Barrow

The Aetherial Staff is also used to summon a Dwarven Spider or Sphere to assist you in combat. You can start the quest chain for this by reading the book Aetherium Wars or by entering Arkinthamz, which is to the South East of Markarth.


Armor

Craft a set of Leather Scout Armor at the start of the game. Then gather a set of Scaled Armor which can be acquired for free with 3 items from the mudcrab infested area to the south east of Gjukar’s Monument and the helmet from Lost Echo Cave, which is west from Solitide, north past Statue of Meridia and then west along the road.

The final gear is Krosis, Dwarven Mail Armor, Dwarven Mail Boots and Dwarven Mail Gauntlets.

Krosis can be found on the Dragonpriest of the same name at Shearpoint. You can get there by Heading North East from Whiterun and the mountain with Shimmermist Cave and then follow the path up to it past Fellglow Keep.

A full set of Dwarven Mail gear can be acquired by reading the Arena Fan’s Note on the body at a camp to the South of Ivarstead.


Spells

Restoration for healing spells.


Standing Stones

The Lord Stone for 50 armor rating (6% damage reduction) and 25% magic resistance.


Shrines

Talos 20% quicker shout cooldown.


Shouts

Unrelenting Force (Force - Balance - Push)

Location: Just follow the main story quests

Staggers enemies but you can do this by dual casting Destruction spells once you have the Impact perk.

Whirlwind Sprint (Whirlwind - Fury - Tempest)

Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)

Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.


Character Creation

Female Dark Elf

Pick a Dark Elf or Nord as they make the most sense relative to the Rieklings on Solitude. I went with Dark Elf as I thought it looked better.

Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.

The Dwarven Drone Fly is also used which for 60 seconds adds 50% Poison Resistance and 30% Stamina Regneration.This is found in Spring;s Symphony and this can be accessed via the Runoff Caverns, which can be got to by travelling through Lost Valley Redoubt. Follow the river past the Shrine of Dibella near Old Hroldan and you will get to Lost Valley Redoubt.


Attribute Distribution

Distribute attributes at a ratio of 0 / 2 / 1. At level 59 which is required for all the perks the attributes are:

Magicka Health Stamina
100 (215) 500 (615) 290 (405)

Perk Point Distribution

The skill boosts for Dark Elves are marked in bold.

Mage Warrior Rogue
Alteration +53 Archery12 Alchemy +57
Conjuration0 Block0 Light Armor +55
Destruction +105 Heavy Armor0 Lockpicking5
Enchanting11 One-handed0 Pickpocket0
Illusion +50 Smithing3 Sneak +50
Restoration8 Two-handed0 Speech0
Total 27 Total 15 Total 17


Skills and Perks

Mage Skills

Alteration 3

Novice Alteration

Apprentice Alteration

Magic Resustance 1/3

Destruction 5

Novice Destruction

Augmented Flames 2/2

Augmented Shock 2/2


Enchanting 11

Enchanter 5/5

Insightful Enchanter

Corpus Enchanter

Extra Effect

Fire Enchanter

Frost Enchanter

Shock Enchanter

Restoration 8

Novice Restoration

Apprentice Restoration

Adept Restoration

Expert Restoration

Regeneration

Recovery 2/2

Respite

Warrior Skills

Archery 12

Quickdraw 5/5

Eagle Eye

Steady Hand 2/2

Power Shot

Quick Shot

Critical Shot 1/3

Hunter's Discipline

Smithing 3

Steel Smithing

Dwarven Smithing

Arcane Blacksmith

Rogue Skills

Alchemy 7

Alchemist 5/5

Physician

Benefactor

Light Armor 5

Agile Defender 1/5

Custom Fit

Unhindered

Wind Walker

Deft Movement

Lockpicking 5

Novice Locks

Apprentice Locks

Adept Locks

Expert Locks

Master Locks


Spells

Alteration

Spell Level Description
Candlelight Novice Creates a hovering light that lasts for 60 seconds.
Detect Life Adept Nearby living creatures, but not undead, machines or daedra, can be seen through walls
Telekinesis Adept Can pull an object to you from distance. Add it to your inventory or throw it
Waterbreathing Adept Can breathe under water for 60 seconds. Stand in water and cast to level Alteration.

From the Bow of Shadows quest that you get from the steward in Dragonsreach you can get the Detect Life spell book at the stables once you have read the ledger in Acradia's Cauldron. Cast this in the market during the day to level Alteration.


Conjuration

Spell Level Description
Soul Trap Apprentice If a target dies within 60 seconds, fills a soul gem

Use Soul Trap to fill soul gems and as a quick way to level Conjuration.


Destruction

Spell Level Description
Flames Novice A gout of fire inflicting a base damage of 8 points of fire damage per second
Sparks Novice Lightning that does 8 points of shock damage to Health and Magicka per second

Destruction only needs to be taken to 60 and this can be done with training from Faralda at the College of Winterhold. Alternatively you can go to Hobs Fall Cave and acquire the Unbounded Freexing or Storms spell books and then fast travel while casting them.


Illusion

Spell Level Description
Courage Novice Target won't flee for 60 seconds, and gets some extra health and stamina.

Courage can be used to level Illusion but it's not needed.


Restoration

Spell Level Description
Healing Novice Heals the caster 10 points per second
Fast Healing Apprentice Heals caster by 50 points
Close Wounds Adept Heals caster by 100 points
Grand Healing Expert Heals everyone close to the caster 200 points. Does not affect atronachs, machines or undead

Just the healing spells from Restoration.


Enchantments

The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.

Summary of combined effects

Bows do 20% more damage.
Weapon uses no charges.
Destruction spells cost nothing to cast.
Restoration spells cost 46% less to cast.
Health, Magicka and Stamina are increased by 115 points.
Magicka regenerates 10% faster.
Created potions are 20% stronger.
Lockpicking is 95% easier.
Fire Resistance is increased by 86%
Magic Resistance is increased by 37%.

Item Enchantment Effect
Krosis Fortify Alchemy Created potions are 20% more powerful.
Fortify Archery Bows do 20% more damage.
Fortify Lockpicking Lockpicking is 20% easier.
Body Empower Necromancy Conjuration spells last 28% longer. Increases summon limit by 1 for lesser conjured or reanimated undead.
Fortify Destruction & Magicka Regen Destruction spells cost 28% less to cast. Magicka regenerates 10% faster.
Feet Fortify Syamina Stamina is increased by 115 points.
Resist Fire Fire Resistance is increased by 86%.
Hands Fortify Magicka Increaes your Magicka by 115 points.
Fortify Lockpicking Lockpicking is 75% easier.
Amulet Fortify Destruction Destruction spells cost 46% less to cast.
Fortify Restoration Restoration spells cost 46% less to cast.
Ring Fortify Destruction Destruction spells cost 46% less to cast.
Resist Magic Magic Resistance is increased by 37%.
Crossbow Fiery Soul Trap If the target dies within 28 seconds, fills a soul gem, Burns the target for 22 points. Targets on fire take extra damage.
Shock Damage Target takes 128 of shock damage, and half as much Magicka Damage.

With 2 elements on the weapon the Augmented Fire and Augmented Shock perks interat with each other and apply a 225% instead of 150% (1.5 x 1.5 = 2.25)

With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.

The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.


Alchemy

All the details for the potions and poisons are based on having all the listed alchemy perks, Alchemy at 100 and a set of crafting gear.

Potion of Fortify Health

Ingredients Blue Mountain Flower & Wheat
Effects Fortify Health Health is increased by 170 points for 60 seconds
Restore Health Restores 266 points of Health

You can get all the Blue Mountain Flowers you need in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.


Potion of Fortify Carry Weight

Ingredients Glowing Mushrooms, Snowberries & Steel-Blue Entoloma
Effects Fortify Destruction Destruction spells are 213% stronger for 60 seconds
Resist Frost Frost Resistance is increased by 128% for 60 seconds
Resist Shock Shock Resistance is increased by 128% for 60 seconds

There are 7 glowing mushrooms at the secret lab in the farm so another two are needed. These can be gathered from just inside the entrance of Shimmermist Cave to the North East of Whiterun. Snowberries can be found around Windhelm. Steel-Blue Entoloma are available to buy from Khajiit Merchants with Ri’saad travelling between Whiterun and Markarth..


Potion of Fortify Enchanting

Ingredients Dreugh Wax/Stoneflower Petals & Snowberries
Effects Fortify Enchanting 85% stronger for 30 seconds

Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.


Potion of Fortify Smithing

Ingredients Dreugh Wax/Gold Kanet & Glowing Mushrooms
Effects Fortify Smithing 213% stronger for 30 seconds

Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.


Farming

For more information on getting to and setting up your farm read my guide.

Ingredients Needed

6 x Blue Mountain Flower
9 x Glowing Mushrooms
11 x Snowberries
13 x Steel-Blue Entoloma
5 x Wheat

Potions and Poisons Produced

24 x Potions of Forify Health
52 x Potions of Forify Destruction

Main Area (27)

Ingredient Qty Harvest Green Thumbs
Steel-Blue Entoloma (3) 13 39 + 13 = 52 78 + 13 = 91
Wheat (4) 5 20 + 5 = 25 40 + 5 = 45
Glowing Mushrooms (5) 9 45 + 9 = 54 90 + 9 = 99

Side Area (11)

Ingredient Qty Harvest Green Thumbs
Snowberries (4) 11 44 + 11 = 55 88 + 11 = 99

Planters (6)

Ingredient Qty Harvest Green Thumbs
Blue Mountain Flowers (3) 6 18 + 6 = 24 36 + 6 = 42

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