Skyrim AE Builds

Shaman

Breton - Staff - Sword - Heavy - Conjurer - Spellsword - Warrior

Background

Shamans are intermediaries between the world of the living and the realm of spirits - the vast multitude of living beings that infuse the world with a divine essence. The shaman offers prayers, sacrifices and services to the spirits, and in return gains the favour of patron spirits who bestow spells and other magical abilities upon them.


Weapons

An Orcish Sword and Eye of Melka from Blind Cliff Cave in the Reach.


Armor

Helm of Oreyn Bearclaw, Orcish Plate Armour, Boots and Gauntlets. The helm is available from a tower near Arcwind Point if you continue up the hill past the word wall.


Spells

Destruction for fire spells before getting a staff. Restoration for heals. Alteration for some utility spells.


Standing Stones

Use the Lord Stone for the armour and magic resistance.


Shrines

Use a shrine of Talos for the 20% shout cooldown reduction.


Shouts

Animal Allegiance (Animal - Allegiance - Pack)

Location: Angarvunde, Ancient’s Ascent, Ysgrammor’s Tomb (Companions quest chain)

Used to get assistance from local animals in combat.

Call Storm (Storm – Wrath - Lightning)

Location: Forelhost, High Gate Ruins, Skuldafn Temple (The World-Eater’s Eyrie)

Summons a storm that does lightning bolt damage in an area. Only works outside.

Unrelenting Force (Force - Balance - Push)

Location: Just follow the main story quests

Staggers enemies but it's replaced by Cyclone.

Whirlwind Sprint (Whirlwind - Fury - Tempest)

Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)

Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.


Character Creation

Female Breton

Breton get a boost in 5 skills used in the build. The 25% resistance to magic means that the cap can be reached with 1 less perk point and without using an enchantment. The boost to conjuration and starting with the conjure familiar spell means you can have an ally to tank for you as soon as your bindings are removed in Helgen.

Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.


Attribute Distribution

Distribute attributes at a ratio of 1/2/0. At level 59 which is required for all the perks the attributes are:

Magicka Health Stamina
300 (415) 480 100 (170)

Perk Point Distribution

The skill boosts for Bretons are marked in bold.

Mage Warrior Rogue
Alteration +54 Archery0 Alchemy +511
Conjuration +103 Block0 Light Armor0
Destruction3 Heavy Armor6 Lockpicking0
Enchanting9 One-handed7 Pickpocket0
Illusion +50 Smithing4 Sneak0
Restoration +59 Two-handed0 Speech +52
Total 28 Total 17 Total 13


Skills and Perks

Mage Skills

Alteration 4

Novice Alteration

Apprentice Alteration

Magic Resistance 2/3

Conjuration 3

Novice Conjuration

Summoner 2/2


Destruction 3

Novice Destruction

Augmented Flames 2/2

Enchanting 9

Enchanter 5/5

Insightful Enchanter

Corpus Enchanter

Extra Effect

Fire Enchanter

Restoration 8

Novice Restoration

Apprentice Restoration

Adept Restoration

Expert Restoration

Regeneration

Recovery 2/2

Respite

Necromage

Warrior Skills

Heavy Armor 6

Juggernaut 1/5

Well Fitted

Tower of Strength

Fists of Steel

Cushioned

Conditioned

One-handed

Armsman 5/5

Fighting Stance

Savage Strike

Smithing 4

Steel Smithing

Dwarven Smithing

Orcish Smithing

Arcane Blacksmith

Rogue Skills

Alchemy 11

Alchemist 5/5

Physician

Benefactor

Poisoner

Concentrated Poison

Green Thumb

Snake Blood

Speech 2

Haggling 1/5

Alure


Spells

Alteration

Spell Level Description
Candlelight Novice Creates a hovering light that lasts for 60 seconds

Get training from Dravynea at Kynesgrove to get Alteration to 50.


Conjuration

Spell Level Description
Conjure Familiar Novice Summons a familiar for 60 seconds wherever the caster is pointing
Soul Trap Apprentice If a target dies within 60 seconds, fills a soul gem
Pride of Hirstaang Expert Summons a Bear for 60 seconds wherever the caster is pointing. Resist 50% of frost damage for 60 seconds. Health regenerates 50% faster for 60 seconds.

Used Soul Trap to fill soul gems for enchanting. Summon the bear to help distract the enemy when they are numerous.


Destruction

Spell Level Description
Unbounded Storms Expert Targets in melee range take 40 shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage

Unbounded Storms is purely used as a means to speed the levelling of Destruction by casting and using fast travel.


Illusion

Spell Level Description
Courage Novice Target won't flee for 60 seconds, and gets some extra health and stamina.

Courage can be used to level illusion by casting it at an NPC.


Restoration

Spell Level Description
Healing Novice Heals the caster 10 points per second
Healing Hands Apprentice Heals the target 10 points per second, but not undead, atronachs, or machines
Fast Healing Apprentice Heals caster by 50 points
Close Wounds Adept Heals caster by 100 points
Grand Healing Expert Heals everyone close to the caster 200 points. Does not affect atronachs, machines or undead

Just the healing spells from restoration.


Enchantments

The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.

Summary of combined effects

Sword and staff use no charges.
One-handed weapons do 150% more damage.
Destruction spells costs no Magicka.
Conjuration spells cost 92% less Magicka.
Magicka is increased by 115 points.
Magicka regenerates 115% faster
Stamina is increased by 70 points.
Stamina regenerates 20% faster
69% resistance to fire

Item Enchantment Effect
Head
Helm of Oreyn Bearclaw
Fortify Stamina Regen Stamina regenerates 20% faster
Fortify Stamina Stamina is increased by 70 points
Body Fortify Destruction Destruction spells and enchantments cost 46% less
Fortify Magicka Regen Magicka regenerates 115% faster
Feet Fortify One-handed One-handed weapons do 75% more damage
Resist Fire Grants 69% resistance to fire
Hands Fortify One-handed One-handed weapons do 75% more damage
Fortify Magicka Magicka is increased by 115 points
Amulet Fortify Destruction Destruction spells and enchantments cost 46% less
Fortify Conjuration Conjuration spells and enchantments cost 46% less
Ring Fortify Destruction Destruction spells and enchantments cost 46% less
Fortify Conjuration Conjuration spells and enchantments cost 46% less
Sword Fire Damage Burns the target for 85 points. Targets on fire take extra damage
Absorb Health Absorb 55 points of health

With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.

The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.


Alchemy

All the details for the potions and poisons are based on having all the listed alchemy perks, Alchemy at 100 and a set of crafting gear.

Potion of Fortify Health

Ingredients Blue Mountain Flower, Lavender & Wheat
Effects Fortify Health 170 points for 60 seconds
Restore Health 266 points restored
Fortify Conjuration Conjuration spells last 213% longer

You can get all the Blue Mountain Flowers and Lavender you need in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.


Potion of Fortify Destruction

Ingredients Glowing Mushroom, Snowberries & Steel-Blue Entoloma
Effects Fortify Destruction 170% more damage for 60 seconds
Resist Frost 128% for 60 seconds
Resist Shock 128% for 60 seconds

All the glowing mushrooms you need are at the farm. Snowberries are from around Windhelm. Steel-Blue Entoloma are from Khajiit caravans


Poison of Paralysis

Ingredients Canis Root & Imp Stool
Effects Restore Magcika Target is paralyzed for 43 seconds

Canis Root is found on the opposite side of the river to Solitude. Imp Stool are in Reachwater Rock near Markarth.


Potion of Fortify Enchanting

Ingredients Dreugh Wax/Stoneflower Petals & Snowberries
Effects Fortify Enchanting 85% stronger for 30 seconds

Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.


Potion of Fortify Smithing

Ingredients Dreugh Wax/Gold Kanet & Glowing Mushrooms
Effects Fortify Smithing 213% stronger for 30 seconds

Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.


Farming

For more information on getting to and setting up your farm read my guide.

Ingredients Needed

6 x Blue Mountain Flower
3 x Canis Root
6 x Glowing Mushroom
3 x Imp Stool
6 x Lavender
7 x Snowberries
8 x Steel-Blue Entoloma
5 x Wheat

Potions and Poisons Produced

42 x Potions of Forify Health
56 x Potions of Fortify Destruction
28 x Poisons of Paralysis

Main Area (27)

Ingredient Qty Harvest Green Thumbs
Steel-Blue Entoloma (3) 8 24 + 8 = 32 48 + 8 = 56
Glowing Mushrooms (5) 6 30 + 6 = 36 60 + 6 = 66
Snowberries (4) 7 28 + 7 = 35 56 + 7 = 64
Imp Stool (4) 3 12 + 4 = 16 24 + 4 = 28
Canis Root (4) 3 12 + 4 = 16 24 + 4 = 28

Side Area (11)

Ingredient Qty Harvest Green Thumbs
Blue Mountain Flowers (3) 6 18 + 6 = 24 36 + 6 = 42
Wheat (4) 5 20 + 5 = 25 40 + 5 = 45

Planters (6)

Ingredient Qty Harvest Green Thumbs
Lavender (3) 6 18 + 6 = 24 36 + 6 = 42

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